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hal-00778150v1  Conference papers
Jean-Rémy ChardonnetJean-Claude Léon. Designing Interaction in Virtual Worlds through a Passive Haptic Peripheral
2012 IEEE RO-MAN: The 21st IEEE International Symposium on Robot and Human Interactive Communication, Sep 2012, Paris, France. pp.284-289, ⟨10.1109/ROMAN.2012.6343767⟩
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hal-00862713v1  Conference papers
Quentin GalvaneMarc ChristieRémi RonfardChen-Kim LimMarie-Paule Cani. Steering Behaviors for Autonomous Cameras
MIG 2013 - ACM SIGGRAPH conference on Motion in Games, Nov 2013, Dublin, Ireland. pp.93-102, ⟨10.1145/2522628.2522899⟩
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hal-00814197v1  Conference papers
Vineet GandhiRémi Ronfard. Detecting and Naming Actors in Movies using Generative Appearance Models
CVPR 2013 - International Conference on Computer Vision and Pattern Recognition, IEEE, Jun 2013, Portland, Oregon, United States. pp.3706-3713, ⟨10.1109/CVPR.2013.475⟩
hal-01160592v1  Conference papers
John BatemanMarc ChristieRoberto RanonRémi RonfardTim Smith. Computer Generation of Filmic Discourse from a Cognitive/Affective Perspective
Eurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland
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hal-01817923v1  Conference papers
Maxime GarciaMarie-Paule CaniRémi RonfardClaude GoutChristian Perrenoud. Automatic Generation of Geological Stories from a Single Sketch
Expressive ’18 - The Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Aug 2018, Victoria, Canada. pp.17-19, ⟨10.1145/3229147.3229161⟩
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hal-01206780v1  Conference papers
Pierre-Luc ManteauxWei-Lun SunFrançois FaureMarie-Paule CaniJames F. O'Brien. Interactive Detailed Cutting of Thin Sheets
8th ACM SIGGRAPH Conference on Motion in Games, MIG '15, Nov 2015, Paris, France. pp.125-132, ⟨10.1145/2822013.2822018⟩
hal-00922920v1  Conference papers
Flavien BoussugeJean-Claude LéonStefanie HahmannSylvain PavotÉric Florentin et al.  Generating assembly models for adaptive simulations
ADMOS 2013 - VI International Conference on Adaptive Modeling and Simulation, Jun 2013, Lisbonne, Portugal. pp.108-118
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hal-01393942v1  Conference papers
Grégoire NietoFrédéric DevernayJames L. Crowley. Rendu basé image avec contraintes sur les gradients
Reconnaissance des Formes et l'Intelligence Artificielle, RFIA 2016, Jun 2016, Clermont-Ferrand, France
hal-01146948v1  Conference papers
Camille SchreckDamien RohmerStefanie HahmannMarie-Paule Cani. Animation interactive de papier froissé
Journées du Groupe de Travail de Modélisation Géométrique, Apr 2015, Poitiers, France
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hal-01515027v1  Conference papers
Rémi Ronfard. Five Challenges for Intelligent Cinematography and Editing
Eurographics Workshop on Intelligent Cinematography and Editing, Eurographics Association, Apr 2017, Lyon, France. ⟨10.2312/wiced.20171069⟩
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hal-00772414v1  Conference papers
Jean-Rémy ChardonnetJean-Claude Léon. Monitoring a Realistic Virtual Hand using a Passive Haptic Device to Interact with Virtual Worlds
JVRC 2012 - Joint Virtual Conference of ICAR-EGVE-EuroVR, Oct 2012, Madrid, Spain. pp.33-34
hal-01100263v1  Conference papers
Léo Allemand-GiorgisGeorges-Pierre BonneauStefanie Hahmann. Reconstruction polynomiale par morceaux de fonctions à partir de complexes de Morse-Smale simplifiés
AFIG 2014 - 27es journées de l’Association Française d’Informatique Graphique, Nov 2014, Reims, France
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hal-00994106v1  Conference papers
Christophe LinoRémi RonfardQuentin GalvaneMichael Gleicher. How Do We Evaluate the Quality of Computational Editing Systems?
AAAI Workshop on Intelligent Cinematography And Editing, Jul 2014, Québec, Canada. pp.35-39
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hal-01057027v1  Conference papers
Armelle BauerFlorent PacletViolaine CahouetAli Hamadi DickoOlivier Palombi et al.  Interactive Visualization of Muscle Activity During Limb Movements: Towards Enhanced Anatomy Learning
VCBM 2014 - Eurographics Workshop on Visual Computing for Biology and Medicine (VCBM 2014), Sep 2014, Vienne, Austria. pp.191-198, ⟨10.2312/vcbm.20141191⟩
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hal-01359738v1  Conference papers
Thomas DelameJacek KustraAlexandru C Telea. Structuring 3D Medial Skeletons: A Comparative Study
Symposium on Vision, Modeling and Visualization, Oct 2016, Bayreuth, Germany. pp. 1-8 ⟨10.2312/vmv.20161336⟩
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hal-01206764v1  Conference papers
Thibault LejembleAmélie FondevillaNicolas DurinThibault Blanc-BeyneCamille Schreck et al.  Interactive procedural simulation of paper tearing with sound
8th ACM SIGGRAPH Conference on Motion in Games, MIG '15, Nov 2015, Paris, France. pp.143-149, ⟨10.1145/2822013.2822029⟩
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hal-01524818v1  Conference papers
Robin RousselMarie-Paule CaniJean-Claude LéonNiloy J Mitra Mitra. SPIROU: Constrained Exploration for Mechanical Motion Design
Symposium on Computational Fabrication, Jun 2017, Cambridge, United States. pp.Article No. 7, ⟨10.1145/3083157.3083158⟩
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hal-00914653v1  Conference papers
Pierre-Luc ManteauxFrançois FaureStephane RedonMarie-Paule Cani. Exploring the Use of Adaptively Restrained Particles for Graphics Simulations
VRIPHYS 2013 - 10th Workshop on Virtual Reality Interaction and Physical Simulation, Nov 2013, Lille, France. pp.17-24, ⟨10.2312/PE.vriphys.vriphys13.017-024⟩
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hal-01100280v1  Conference papers
Léo Allemand-GiorgisGeorges-Pierre BonneauStefanie Hahmann. Piecewise Polynomial Reconstruction of Functions from Simplified Morse-Smale complex
IEEE Visualization conference 2014, SciVis Posters, Nov 2014, Paris, France
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hal-01064989v1  Conference papers
Adela BarbulescuRémi RonfardGérard BaillyGeorges GagneréHuseyin Cakmak. Beyond Basic Emotions: Expressive Virtual Actors with Social Attitudes
7th International ACM SIGGRAPH Conference on Motion in Games 2014 (MIG 2014), Nov 2014, Los Angeles, United States. pp.39-47, ⟨10.1145/2668084.2668084⟩
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hal-01138834v1  Conference papers
Charles BouchardMatthieu NesmeMaxime TournierBin WangFrançois Faure et al.  6D Frictional Contact for Rigid Bodies
Graphics Interface, Jun 2015, Halifax, Canada
hal-00819277v1  Conference papers
Nicole CogoDamien RohmerStefanie HahmannMarie-Paule Cani. Duplication de détails pour la déformation de surfaces
GTMG 2013 - Groupe de Travail en Modélisation Géométrique, Mar 2013, Marseille, France. pp.1-10
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hal-00976689v1  Conference papers
Flora Ponjou TasseArnaud EmilienMarie-Paule CaniStefanie HahmannAdrien Bernhardt. First Person Sketch-based Terrain Editing
Graphics Interface 2014, May 2014, Montréal, Canada. pp.217-224
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hal-01147920v2  Conference papers
Elie MichelArnaud EmilienMarie-Paule Cani. Generation of Folded Terrains from Simple Vector Maps
Eurographics 2015 short paper proceedings, May 2015, Zurich, Switzerland. pp.4, ⟨10.2312/egsh.20151019⟩
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hal-01088561v2  Conference papers
Quentin GalvaneRémi RonfardChristophe LinoMarc Christie. Continuity Editing for 3D Animation
AAAI Conference on Artificial Intelligence, Jan 2015, Austin, Texas, United States. pp.753-761
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hal-01159826v1  Conference papers
Thomas SteinerRémi RonfardPierre-Antoine ChampinBenoît EncelleYannick Prié. Curtains Up! Lights, Camera, Action! Documenting the Creation of Theater and Opera Productions with Linked Data and Web Technologies
International Conference on Web Engineering ICWE 2015, International Society for the Web Engineering, Jun 2015, Amsterdam, Netherlands. pp.10
hal-01422771v1  Conference papers
Sébastien CrozetJean-Claude LéonXavier Merlhiot. Fast computation of contact points for robotic simulations based on CAD models without tessellation
2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Oct 2016, Daejeon, South Korea. ⟨10.1109/IROS.2016.7759162⟩
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hal-01146700v1  Conference papers
Camille SchreckDamien RohmerStefanie HahmannMarie-Paule Cani. Interactively animating crumpling paper
womEncourage 2015, Sep 2015, Uppsala, Sweden